Fuck off, Ad. It cost $$$$$$$
Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.
Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.
Toolbag 3 creator Joe Wilson has recently published a bunch of great tutorials, which can greatly help you to use Marmoset Toolbag 3. All the videos are free and are grouped in the ‘Getting to Know Toolbag 3’ series!
EPISODE 1: SCENE SETUP
Follow along as we show you the basics of working in Toolbag 3, including how to import 3D models, create materials, and set up lighting.
EPISODE 2: LIGHTING & PRESENTATION
Learn how to create a quick lighting setup for your character, and explore some of the finer points of the camera and post effect systems. Finish it up by exporting your renders directly to ArtStation. This video features artwork by Yuri Alexander.
EPISODE 3: ANIMATION
This episode covers the new animation system. Watch to find out how to load animated characters and set up animation sets, create animations for objects, and how to use the turntable object. This video features artwork by Viviane Herzog and Thomas Pradeilles.
EPISODE 4: TEXTURE BAKING
Explore the depths of our ground-breaking baking tools. Learn how bake groups work, how to paint offset and skew maps, take a detailed look at ambient occlusion maps, and save it all out as a layered PSD!
EPISODE 5: GLOBAL ILLUMINATION
Learn how to light things up with the global illumination system, including a detailed look at how to optimize some of the settings for complex environments.
Follow the news on Toolbag 3 on the project’s official website.