Weapon Art: Chiappa Rhino Production Guide

Justin Akiyama did a breakdown on the project that he created during the CGMA Weapons and Props for Games course, discussed the most important steps in the gun production and shared his texturing workflow.


Justin Akiyama

Published on

Nov 22, 2019

Civilization VI Fan Art: Substance Designer Workflow

Hugo Ducrocq did a huge breakdown on his recent project, Civilization VI fan art, talked about his workflow with hexagonal tiles and details in Substance Designer and shared some tips on working on customization. 


Hugo Ducrocq

Published on

Nov 19, 2019

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more