Mask Modifier for UE4
Events
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
Leipzig DE   15, Feb — 18, Feb
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
Latest comments
by Mandy Rozana
11 hours ago

Read online Punjab News in Punjabi. We cover all kind of topics such as sports, politics, Bollywood, Pollywood and soon. Visit once for breaking news. https://www.rozanaspokesman.com/epaper

Very impressive article Jake! You are very talented.

by Weston Mitchell⛏️🐭
22 hours ago

nice article! i love seeing the breakdowns.

Mask Modifier for UE4
9 August, 2017
News
Alireza Khajehali shared a new function for UE4 users called Mask Modifier. The things lets you modify masks or splat map, saving you tons of time. 

It’s been a while I’ve been building a whole library of modular functions that I can plug and play in every material. My initial goal was to save a bunch of time every time I move to work on a new project and I feel like I’ve achieved it. Once starting a new project, all I’d need to do is to copy my functions library over and start placing them in my materials where needed, cutting out the need to re-do the same setups over and over again in different projects/materials. I hope these will help you save some time too.

You can of course add any other type of control inside the function.

Alireza Khajehali 

Download the function

Source: Polycount

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz