Mask Modifier for UE4
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Latest comments
by Keith Parker
9 hours ago

This is techno-sorcery!

by Bob
13 hours ago

Unite India is here: https://unity.com/event/unite-india-2019

there is no need to create a vdb, but it works yes

Mask Modifier for UE4
9 August, 2017
News
Alireza Khajehali shared a new function for UE4 users called Mask Modifier. The things lets you modify masks or splat map, saving you tons of time. 

It’s been a while I’ve been building a whole library of modular functions that I can plug and play in every material. My initial goal was to save a bunch of time every time I move to work on a new project and I feel like I’ve achieved it. Once starting a new project, all I’d need to do is to copy my functions library over and start placing them in my materials where needed, cutting out the need to re-do the same setups over and over again in different projects/materials. I hope these will help you save some time too.

You can of course add any other type of control inside the function.

Alireza Khajehali 

Download the function

Source: Polycount

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