Mass Effect lead writer to leave BioWare for Bungie
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Mass Effect lead writer to leave BioWare for Bungie
17 February, 2016

Mass Effect: Andromeda lost its lead writer when Chris Schlerf after working for less than five months decided to move to Bungie.

Writer previously responsible for 343 Industries’ Halo 4 joined BioWare last year to work on next installment of Mass Effect, but this Monday night on Twitter he announced his own dismissal.

Despite his dismissal Schlerf states that working on Mass Effect was one of his best experiences and, in the end, this game will blow people away. It is worth mentioning that Chris Schlerf is not the first to leave the studio.

Still it is unclear what this departure means for Mass Effect franchise. You can read Chris Schlerf’s whole statement on Twitter.



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