hi!! Extremely intriguing exchange happy that I ran over such useful post. Keep doing awesome. Happy to be a piece of your net group.igloo counter top ice maker
Wow, the YouTube video was released in November. How have I never seen it before? I've probably watched it three times in the past hour. It's an absolutely amazing production. What was the budget for this?
Ronen Bekerman wrote a great article, talking about his simple massing and rendering tool for VR – Massit.
VR-editors are still far from perfect. Unity and Epic are doing great things with their VR level editors, but those environments are still very desktop based and are hardly applicable for day to day work of the level designer. Still, various developers are trying to build something that would work as a perfect tool for 3d production in VR. Ronen Bekerman most recently published a little article, talking about his pet project Massit, which looks like a perfect VR tool to work with simple prototyping.
Massit is a massing and rendering tool for VR. It is being developed for HTC Vive and is currently on very early stages of development (so it might crash). It is however totally free and you can do a bunch of stuff with it. You can create objects (mostly cubes), copy/paste them, edit (drag corners and so on), array groups of objects and navigate the environment. It is very simple, very basic and built from the ground up in VR. Seems like a perfect little toy for a level designer or an architect. It’s also very fast, which makes it even better.