MasterpieceVR has recently announced the release of Masterpiece Motion, the team’s VR software to accelerate and simplify rigging of 3D models for gaming and animation.
The software is said to seamlessly integrate into existing professional production pipelines, allowing creators to import and export files to other compatible traditional and VR animation software. Masterpiece Motion streamlines the rigging part of the production pipeline and enhances animation output and quality. Studios can complement and evolve their existing work-flow with a VR solution that is cost-effective, time-saving and creatively powerful.
“Creative professionals want to spend more time animating characters but find rigging painful. They gave us a challenge to make this process intuitive and one that saves them time,” states Jon Gagne, CEO of MasterpieceVR. “Rigging in Masterpiece Motion lets creators be fully immersed in the experience, it is natural, scalable and adjustments can be made quickly. Harnessing the power of AI, the auto-rigging and auto-skinning features are easy to use. What might have taken days in other software can now be done in just minutes.”
“The fact that you have true depth perception in Masterpiece Motion, enables you to place bones correctly on the first try,” said Martin Nebelong, 3D Artist. “The automatic rigging and skinning are fast and efficient, even for models with high polycounts.”
You can learn more here.