Materials

The Aftermath: UE4 Scene Production Techniques

Hussain Dabhiya discussed his educational background and his UE4 scene The Aftermath, talked about his approach to modular kits and material production with Substance Suite and shared some useful tips for working in UE4. 

Author

Hussain Dabhiya

Published on

Jun 02, 2020

Sci-Fi Hard-Surface Workflow and Custom Tools for Substance Designer

Matthias Schmidt shared a bunch of techniques discovered during his search for a perfect procedural workflow for sci-fi hard-surface projects in Substance Designer.

Author

Matthias Schmidt

Published on

Jun 01, 2020

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