Hard Surface Modeler Andrew Hodgson has published a series of videos that demonstrate his approach to different shapes and contain tons of tricks.
Fundamental Corner Execution
In Maya you can always use hotkeys for everything, but the artist tried to use the menus as much as he could to slow down a bit. The menus are accessed through holding:
Fundamental Corner Extended
Inset Circle Fast
Inset Circle Accurate
Basic Pill Inset From Circle
Dealing With Triangles
Eliminating Poles
Redirecting Edgeloops
Repetitive Pattern Inset
Basic Piping and Flipping
Building Around Curved Cut
Basic Angled Panel
Sloped Box and Inset
Basic Pipe T