Fuck off, Ad. It cost $$$$$$$
Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.
Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.
Dishonored 2 is all about details: developers thought out game’s plot, architecture, how local character act and more. There was one more special thing though – the fashion. Paste reports that Arkane Studios decided to ask Spanish fashion designer Maya Hansen to create outfits for Emily Kaldwin and Delilah.
Hansen’s work is popular among many celebrities: Lady Gaga, Kylie Jenner, Italian pop singer Laura Pausini, and Violet Chachki to name a few. First of all, it’s her first project for the video game title.
Designing outfits for video game characters with no story or background might be tough, but that wasn’t the case with Dishonored:
May Hansen has shared some of the details on her creative process with Paste, showing her original sketches and talking about the characters. For example, she talked about Emily’s image:
I found [Dishonored 2’s] concept very interesting and inspiring. The combination of Victorian aesthetics with dark characters and a touch of steampunk is something that has been present during the process, and I have also been using these a lot in my collections. I enjoyed…being able to expand such an inspiration in several different and more innovative directions that maybe the game designers didn’t think about.
You can find more information on working with fashion in games here along with story of Delilah’s outfits.
Author: Artyom Sergeev