Megascans Gets The First Mega Update
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Megascans Gets The First Mega Update
8 September, 2016
News

megaupdate1

The Quixel team has been gathering feedback non-stop from the community to roll out the first batch of updates to all Megascans subscribers, including over 100 new scans, custom import support for Megascans Studio, new export profiles for Megascans Bridge, a new tutorial video and much more. Below you’ll find info on some of the most significant updates.

Megascan_Small_Logo_On_White

  • 40+ new 2×2 m surface scans, including concrete, grass, mud, plaster and more
  • 70+ new scandinavian forest atlases, comprising over 750+ new plant specimens
  • Introducing: Megascans News Blog
  • Announcing: Adding 8K subscription models for Freelancer and Indie
  • Announcing: Adding subscription upgrade support, only paying the difference
  • Announcing: Adding discounts for when adding more points
UE4 environment textured with the new Nordic forest atlases

nordic

100+ new scans now available, including vegetation and 2×2 m surfaces

newscans

Megascan_Small_Logo_On_White_Software_Studio

  • Custom surface import support
  • Fixed bug where the Studio would get stuck on extracting zip files
  • Fixed bug where Studio would not extract multiple zips while running
  • Additional stability and bug fixes
  • New video tutorial: creating a winter landscape with Megascans Studio and UE4

Custom importer interface

importsurfacefancy

Megascans Studio + UE4: Creating Ice and Snow tutorial

Megascan_Small_Logo_On_White_Software_Bridge

  • Corona 1.4 + 3ds max export preset
  • Redshift 2 + 3ds max export preset
  • Arnold + 3ds max export preset
  • iRay + 3ds max export preset
  • Octane 3 + 3ds max export preset
  • Maxwell + 3ds max export preset
  • ART + 3ds max export preset
  • Vray AL + 3ds max export preset
  • fStorm + 3ds max export preset
  • Fixed issue where the Bridge would take up huge CPU resources
  • Fixed bug where the Bridge would get stuck on extracting zip files
  • Fixed bug where Bridge would not extract multiple zips while running
  • Updated Max scripts for better error checking
  • Additional stability and bug fixes

logo

  • One-click Megascans importer, for extracting Megascans right into DDO material library
  • 10 extra Megascans materials pre-added to the DDO material library
  • Tons of fixes and optimizations
  • Unlocked Megascans button* taking you to the official website

New Megascans import feature + new Megascans materials in DDO

importmegascans

 

Source: Quixel

Leave a Reply

avatar