This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks.
See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT
I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
The Quixel team has been gathering feedback non-stop from the community to roll out the first batch of updates to all Megascans subscribers, including over 100 new scans, custom import support for Megascans Studio, new export profiles for Megascans Bridge, a new tutorial video and much more. Below you’ll find info on some of the most significant updates.
40+ new 2×2 m surface scans, including concrete, grass, mud, plaster and more
70+ new scandinavian forest atlases, comprising over 750+ new plant specimens