Megascans: Stump Pack
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, May — 24, May
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Taipei TW   5, Jun — 10, Jun
Latest comments
by Assignment help
2 min ago

All Assignment Help is a web portal where students get help in making assignments for all the subjects, with the help of our experts. You will get 100% plagiarism free assignment. Expert’s consultation is also available for students. If they have any query they can contact with our experts anytime.

1 hours ago


7 hours ago

$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.

Megascans: Stump Pack
23 August, 2017

Take a look at a new addition to the Megascans library called STUMP PACK. The pack lets you add detail to your forest scene with a selection of stumps, mushrooms, fungi, moss, leaves, and scatter debris. Bring your micro shots to life with some of the finest detailed scanned scatter assets. A selection of scanned assets for lush and lifelike forest detailing, scanned in a variety of iconic locations around the world. Start creating diverse forest scenery right away with the highest quality natural detailing assets available.


3d Fungi bring scenes to life.

3d Debris

For the finest details.


Vegetation Scans with real translucency.

Hero 3D Scans

Including LODs and high-poly.

View all assets

Physically Based Everything

Each asset includes a wide range of scanned maps, calibrated for the Disney Principled BRDF. Fully separated, flat, consistently processed and fully tileable.

Super-clean 3D

All 3D assets go through a rigorous clean-up, reconstruction and retopology process, ensuring consistent texel density, minimum stretching and full modularity. All meshes include LODs with uniquely baked normals, and what’s more, real-world scale is preserved for zero guesswork.

It is also worth noting that each 3D scan comes with high-poly FBX and OBJ sources, Ztool, and displacement brushes for custom sculpting. You also get the Megascans Bridge, a desktop tool for Mac and PC for easily managing and exporting your downloaded scans.

32 bit Bump and Displacments

For maximum fidelity.

High-poly Ztools

For extra control.

32 bit Sculpting Alphas

For extra customizability.

Buy the pack

Source: Quixel

Leave a Reply

Be the First to Comment!