Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Quixel team has updated the Megascans library with an amazing set of urban decals. You can now use 17 new street scans to create realistic city scenes.
Introducing: Urban Decals
17 street potholes, markings, cracks and patches.
Many more to come. Check the latest ones here.
You can check out the latest PBR scans here.