Microsoft bought Havok
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by Charlotte Delannoy
4 hours ago

Thanks a lot ! Did you give some masterclass of something ?

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

by Gary Sanchez
7 hours ago

I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg

Microsoft bought Havok
3 October, 2015
News

Microsoft blog reports that the corporation have purchased physics toolset company Havok from Intel. The terms of the deal are not disclosed. Havok is one of the most popular physics solutions for games used in over 600 titles. Every big game in some way relies on Havok. Microsoft admits that the company will continue to license the technology to various companies.

havok, microsoft, aquisition, gamedev, indiedev, indiegamedev, gametech

Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3. Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.

Microsoft Blog

Havok will probably help Microsoft to build some amazing games for VR and help to push out more big budget blockbusters out the door. As for the rest of the industry, let’s just hope that Microsoft will continue to sell this technology to the competitors.

Source: blogs.microsoft.com (via gamesindustry.biz)

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