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Microsoft blog reports that the corporation have purchased physics toolset company Havok from Intel. The terms of the deal are not disclosed. Havok is one of the most popular physics solutions for games used in over 600 titles. Every big game in some way relies on Havok. Microsoft admits that the company will continue to license the technology to various companies.
Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3. Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.
Havok will probably help Microsoft to build some amazing games for VR and help to push out more big budget blockbusters out the door. As for the rest of the industry, let’s just hope that Microsoft will continue to sell this technology to the competitors.