Check out a modular water system for Unity that lets you simulate oceans, seas, rivers, lakes, and more.
The system is meant for PC/console platforms and standard rendering. There's also a URP version available.
The developer noted that water rendering uses physical approximation for lighting/wave simulation and supports such physical parameters as wind power, turbidity, transparency, dispersion, and more.
Learn more and get the pack here. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.