Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Christopher Alencar has just released a new Substance Designer pack that will help you speed up your process when it comes to generating nature scenes. The set features a number of nodes to accelerate the process and build all kinds of scenes in no time.
This week I’ve been working on creating some nodes to accelerate my work as a texture artist with the Substance Designer, I really enjoy producing materials related to nature so I thought that creating nodes that would help speed up this process would be very good for me as well other artists.
7 custom nodes:
- Ground generator
- Grass shape
- Root Shape
- Log Shape
- Moss generator
- Needles Generator
- Rock shape
And here are some previews to get you excited:
5 materials in .sbs as an example for each of them:
- Melting snow
- Bamboo forest
- Glacial rock
You can get more details on the pack here.