Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Great job and very inspiring! Thanks for sharing.
NatureManufacture is ready for Black Friday Sale! During the event at Unity Asset Store, you can get their packs like CTS (Complete Terrain Shader) and World Streamer up to 50% off!
CTS – this is a professional shading system that was created to provide both efficient and easy-to-use support for your projects. CTS also provides a professional texture library that you can use with a click to instantly change the look of your scenes!
World Streamer is a memory streaming system for Unity Engine. It enables to stream both small and vast worlds in any axis and space, so you can create endless space games or any kind of game you want without loading screens during player movement … and a lot more!
You can find all the offers from the team here.