Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
ArtStation is launching another Community Challenge next Monday. The team is going to announce the new panel of industry expert judges, hosts and really fun theme.
If you followed the last challenge, then you’ll be familiar with how this will work. The first phase of the challenge will be dedicated to concept design. Participants will have 4 weeks to deliver their keyframe, character or environment concept art. The second phase will be more geared towards production and participants will be given 8 weeks to deliver their final submission with the option again of using a concept from Phase 1 or creating their own. (Some might even choose to participate in both phases!)
The categories for the upcoming challenge are:
- Concept Art – Keyframe
- Concept Art – Character Design
- Concept Art – Environment Design
- 3D/Realtime Game Character Art
- 3D/Realtime Game Environment Art
- 3D/Pre-rendered Character Art
- 3D/Pre-rendered Digital Matte Painting
The team has also upped the number of hosts in these categories to make sure that challengers will be getting helpful feedback from hosts to bring their work to the next level.
Registration for Phase 1 of the new challenge begins next Monday, June 26, 2017.