To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..
Well that's a lot of hats !
So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.
Isotropix has presented a new service pack for Clarisse 3.6 that introduces the NVIDIA Optix AI Denoiser. The new version brings Noise reduction in real time for systems with NVIDIA GPUs, noise reduction in final renders, and a command-line tool to deal with the issue of denoising renders on farms with no NVIDIA GPUs. More on the Isotropix website.
NEW NVIDIA OPTIX AI-ACCELERATED DENOISER
Make your creative decisions faster than ever before thanks to the new real-time denoiser powered by NVIDIA GPUs! It’s truly magical! Final renders are now dramatically speed-up and interactive renders turn automatically into final ones! You just make more creative decisions while benefiting at the same time from quicker render times! Concerned about your render farm? Don’t worry, if your farm isn’t fully equipped with NVIDIA® GPUs, Clarisse delivers a dedicated command line denoiser to denoise final image sequence renders as a post-process batch on dedicated machines!
NEW OUTLINE RENDERING
Discover the new outline subpixel filter available in Clarisse 3.6. The outline shader allows you to render high-quality edges and silhouettes from your 3d scenes so you can now easily create great non-photorealistic images such as blueprints or cel-shading style renderings directly in Clarisse.
NEW SHADOW CATCHER
Thanks to the new Shadow Catcher, background plates can now easily receive shadows and color bleeding of CG elements in your scenes simplifying greatly live action integration.
Clarisse 3.6 also introduces at the same time a new LPE unoccluded event to extract diffuse, reflection and transmission occlusions in your custom LPEs.
You can learn more about the latest release here.