New Hair Shader for Blender 2.8
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Latest comments
by Duacan
5 hours ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

by Asadullah Sanusi
1 days ago

nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks

Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)

New Hair Shader for Blender 2.8
20 July, 2018

Take a look at a new hair shader for Blender 2.8 that is capable of astonishing results. Principled Hair BSDF is an implementation of the paper by Chiang et al., which was used in Zootopia. Let’s witness the thing in action. 

This shader is an implementation of the paper by Chiang et al., which was used in the Disney film, “Zootopia”®.


Landed in both master and Blender 2.8.

Will it come to EEVEE? Eventually, parts of it can be made compatible but it won’t look the same as this is quite raytracing heavy.

Artwork by Chris Chuipka, thanks!


You can learn more about Blender 2.8 and its possibilities here.  

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