New Hair Shader for Blender 2.8
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

New Hair Shader for Blender 2.8
20 July, 2018
News

Take a look at a new hair shader for Blender 2.8 that is capable of astonishing results. Principled Hair BSDF is an implementation of the paper by Chiang et al., which was used in Zootopia. Let’s witness the thing in action. 

This shader is an implementation of the paper by Chiang et al., which was used in the Disney film, “Zootopia”®.

Documentation

Landed in both master and Blender 2.8.

Will it come to EEVEE? Eventually, parts of it can be made compatible but it won’t look the same as this is quite raytracing heavy.

Artwork by Chris Chuipka, thanks!

Blender 

You can learn more about Blender 2.8 and its possibilities here.  

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