New Texture Importer for Maya: Beta Testers Needed
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by Matthew Scenery.Melbourne
6 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
7 hours ago

OMFG....PLEEEEEEEEEEEEEEEASE!

To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

New Texture Importer for Maya: Beta Testers Needed
9 August, 2017
News

A talented developer needs your help! Michael Stickler has created a tool to automatically import, name, connect and set up materials made in Substance, Quixel, Photoshop or other tools into Maya in less than a second. 

Hey guys, I have posted here before about this during research and development, but I am doing a dissertation on tools development. I have created a tool to automatically import, name, connect and set up materials made in Substance, Quixel, Photoshop or whatever into Maya; all in less than a second.

Long story short, I have pretty much completed the script and am looking for beta testers.

Michael Stickler

If anyone is interested in giving the script a try, reply here or message the developer on Facebook to get links and further details.

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Michael SticklerUpq Recent comment authors
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I am the creator of this tool, thanks to whoever put this up here!

I did get all the feedback I needed and have spent the last few months completely redesigning the tool which I now call “Materialiser”.
I have tried to make it as useful as possible for as many pipelines as possible.
I have since completed Materialiser and it is now up for sale on highend3d.com.

Take a look here and let me know what you think: https://www.highend3d.com/maya/script/materialiser-for-maya

Also, you may be interested in my new website: http://www.MGSTechArt.com

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Would love to test that , I have access to maya versions from 2016 to 2018 , I use substance painter , designer and mari .

Thanks and great work even I didnt see it yet