New Texture Importer for Maya: Beta Testers Needed
Vendors
Events
Subscribe:  iCal  |  Google Calendar
Shenzhen CN   12, Nov — 15, Nov
Busan KR   15, Nov — 19, Nov
Minsk BY   15, Nov — 17, Nov
Minsk BY   16, Nov — 19, Nov
Philadelphia US   30, Nov — 3, Dec
Latest comments
by John Mittal
45 min ago

Many Oils like Kannauj Attar Manufacturers, Perfume Dealers in Kannauj, Kannauj Perfume Buy Online are available only one place. Yes this is the Ifragranceindia.com for further details you can check product page. http://ifragranceindia.com/

by Mahesh Jain
2 hours ago

Majority of the students choose their preferred language as Hindi while pursuing their IAS studies. IIIASA is the best Jaipur IAS coaching institute for Hindi medium students and help them crack the examination accurately. https://www.iiiasa.com/

Hey, Anthony! Nope, it is different from VR headsets, since it does not require you to split the screen in two, so you can use the majority of AR applications already created for your phone + Netflix, YouTube (enjoying cinema experience)! How does that sound?

New Texture Importer for Maya: Beta Testers Needed
9 August, 2017
News

A talented developer needs your help! Michael Stickler has created a tool to automatically import, name, connect and set up materials made in Substance, Quixel, Photoshop or other tools into Maya in less than a second. 

Hey guys, I have posted here before about this during research and development, but I am doing a dissertation on tools development. I have created a tool to automatically import, name, connect and set up materials made in Substance, Quixel, Photoshop or whatever into Maya; all in less than a second.

Long story short, I have pretty much completed the script and am looking for beta testers.

Michael Stickler

If anyone is interested in giving the script a try, reply here or message the developer on Facebook to get links and further details.

Comments

Leave a Reply

2 Comments on "New Texture Importer for Maya: Beta Testers Needed"

avatar
Michael Stickler
Guest
Michael Stickler

I am the creator of this tool, thanks to whoever put this up here!

I did get all the feedback I needed and have spent the last few months completely redesigning the tool which I now call “Materialiser”.
I have tried to make it as useful as possible for as many pipelines as possible.
I have since completed Materialiser and it is now up for sale on highend3d.com.

Take a look here and let me know what you think: https://www.highend3d.com/maya/script/materialiser-for-maya

Also, you may be interested in my new website: http://www.MGSTechArt.com

Upq
Guest
Upq

Would love to test that , I have access to maya versions from 2016 to 2018 , I use substance painter , designer and mari .

Thanks and great work even I didnt see it yet

wpDiscuz