this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Pixologic has revealed some of the new features from the upcoming releases of ZBrush, including a standard camera with real-world lens properties, folders for grouping SubTools, a new UV unwrap system and more.
The new tools have been presented at ZBrush Summit alongside three new plugins for users called Intersection Masker, ZColor and Kitco Metal Quotes.
One of the coolest things is the option to group SubTools in a scene into folders, which can now be done from the SubTool palette, or by selecting geometry and using the Gizmo 3D manipulator.
You can also duplicate the folders, making it quite convenient to duplicate complex assemblies of sub-objects, while a Boolean Folder option is said to combine all of their individual SubTools into a single surface.
Another huge feature in the new standard camera, which is said to replicate real-world camera properties like focal length and field of view, so it’s now much easier to match sculpts to photographic backplates.
You can learn more about the upcoming features in a breakdown by CG Channel.