No Man’s Sky NEXT New Trailer
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

No Man’s Sky NEXT New Trailer
17 July, 2018

The new upgrade to the notorious game shows much better procedurally generated worlds and pushes the visuals of NMS to a new level.

People forget. Remember when No Man’s Sky just got out to the shelves as a PlayStation 4 exclusive? Remember the hate and disgust? Apparently, it’s all over now. Hello Games did a lot of work back then. They’ve seriously updated the game, added a bunch of features, upgraded the world-building algorithms and created what looks like the whole new game. They even came up with the new title for it: No Man’s Sky NEXT. Here’s the trailer.

We actually want to believe that it’s true and this project won’t be another massive disappointment. The design of the locations looks awesome. The vegetation actually looks beautiful. Underwater environments impress. Third-person camera is definitely a good addition. Plus there’s genuine multiplayer finally. Let’s hope this all works out and we could actually play it.

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