Animation and Rigging is Now Fun, Fast and Easy; Official Unveiling at IndieCade 2017.
“As a lead animator, I was constantly bothered by the heavy and complex 3D tools needed for rigging and animation, and I wasn’t alone,” said Nukeygara co-founder and CEO, Aurélien Charrier. “So we started rethinking and reinventing animation tools to make them simple, intuitive and more productive. We were able to do all that and more with Akeytsu, and this is just the beginning.”
The official release of Akeytsu features several time-saving industry-first tools, including a new IK/FK solver, a first of its kind half rig mirroring process, partial cycling automation, a new way to keyframe and much more.
A few of the new industry-first features in Akeytsu include:
Akeytsu is designed for use by small indie teams, larger professional studios or even students looking to experiment with animation software. Using the FBX file format, animators can bring their models into Akeytsu from any 3D package, and then return the modified file to the original program – including game engines – to complete the rendering.
“Akeytsu has an amazing user interface,” said Andre Gauthier, head of Unity’s Montreal R&D studio. “It is an extremely well designed character animation tool, and it imports seamlessly in Unity.”
To help develop and polish Akeytsu, Nukeygara put it through a demanding two-year beta process, conducted by over 3,000 animators who used it for gaming, as well animation projects for other mediums. The beta also helped to confirm many of the concerns of Nukeygara’s founders, who felt that current animation tools were unnecessarily convoluted. The result is the first 3D program to provide character keyframe animation and rigging features all in one package, simplifying and speeding up the animation process without compromising on quality.
“Akeytsu cuts down on the effort and cost our studio expends to create top-quality animations,” said Richard Bisso, co-founder and CTO of Hyperkinetic Studios. “By allowing our artists to switch back and forth between animation and rigging with minimal time loss, we can focus on using the time we save to create more great content for our game Epic Tavern!”
Nukeygara will officially unveil and demonstrate all the new features in Akeytsu at IndieCade on Saturday, October 7, 2017 at 12 p.m. The presentation, “Akeytsu: 3D Animation. Reinvented.” is open to all attendees.