NVIDIA showed how they’re bringing hardware-accelerated ray tracing, AI-enhanced graphics, and advanced video processing to their new, thin and light GeForce RTX Max-Q laptops.
This week at the Consumer Electronics Show (CES) in Las Vegas, NVIDIA showed how they’re bringing hardware-accelerated ray tracing, AI-enhanced graphics, and advanced video processing to their new, thin and light GeForce RTX Max-Q laptops.
The team, for example, demonstrated how GeForce RTX 2080 laptops help Maya and 3ds Max users tune and tweak their animations more quickly on the go with the help of the upcoming RTX-accelerated Arnold renderer.
“Ray tracing a single view of a 3D model using traditional CPU approaches can take minutes or more. This means more time waiting, and less time creating, when artists make a small change or view the model from a different angle. No longer,” states the team.
NVIDIA and Autodesk teamed up to accelerate ray tracing in Arnold using RTX GPUs. “This enables artists to work more interactively with their models, spending less time waiting on their hardware. With the new RTX 2080 notebooks, animators will be able to bring their work with them and experience up to 7.5x faster ray tracing performance than a high-end desktop CPU1.”
The team has also demonstrated 6K RED RAW video running at full resolution at 30 frames per second on a new GeForce RTX 2080 Max-Q laptop. The whole thing is up and running thanks to the new NVIDIA CUDA-accelerated REDCODE SDK which lets you edit video in real-time without pre-caching or low-resolution proxy generation.