NVIDIA Shows Asteroids Demo
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It says "404 not found"

Wow, amazing job, really inspiring !

Where do i send gold, i want the game!

NVIDIA Shows Asteroids Demo
20 December, 2018

NVIDIA has shared a video and blog post for a scene of a ship flying through asteroids to present optimization techniques in the Turing GPU architecture. 

NVIDIA states that “Turing introduces a new programmable geometric shading pipeline built on task and mesh shaders. These new shader types bring the advantages of the compute programming model to the graphics pipeline. Instead of processing a vertex or patch in each thread in the middle of fixed function pipeline, the new pipeline uses cooperative thread groups to generate compact meshes (meshlets) on the chip using application-defined rules”.

This approach is said to greatly improve the programmability of the geometry processing pipeline, enabling the implementation of advanced culling techniques, level-of-detail, or even completely procedural topology generation.

You can learn more here


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1 Comment on "NVIDIA Shows Asteroids Demo"


Reinvented LODs? Umm… okay.

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