Most interesting and inspiring artist on the business.
Great interview! I appreciate you make this kind of material that inspire and helps people in the same path :) Thanks 80 level and Mats! Ancelmo Toledo ;)
Thanks for sharing.I found a lot of interesting information here. A really good post, very thankful and hopeful that you will write many more posts like this one. - earn to die
NVIDIA has a nice webinar focused on what makes up a physically based material and how these materials are applied in different applications. This panel discussion with NVIDIA and Scott DeWoody will teach you techniques on creating physically based materials that redefine the process of 3D visualization.
Armory by Hinge Digital
- Physically based rendering use cases and applications in AEC workflow
- Introduction to Substance Designer, MDLs and measured materials, and NVDIA Iray
- Demo on creating materials for CG