OctaneRender 2018.1 Available

The first preview build of the next major update to the GPU renderer.

Otoy has released OctaneRender 2018.1 XB1, which is the first preview build of the next major update to the GPU renderer. The update features new procedural ‘uberprimitive’ Vectron, procedural lighting system Spectron, support for the Cryptomatte ID matte-generation system, and the ability to render VDB volumes without meshing.

What’s new:

  • Cryptomatte
  • Deep render passes
  • Vectron (analytic geometry)
  • Vertex Attributes
  • Spectron (procedural volumetric light system)
  • Much less volume render noise
  • NV Link support on RTX 2080 and RTX 2080 Ti (Enterprise only)
  • Direct Levelset surface rendering from VDB (can be fed into Vectron)
  • Scatter depth limiting (i.e. fast fog rendering)
  • Cached compressed textures

Cryptomatte

A Cryptomatte pass is said to contain the masks for all object layers or for all materials in a scene. “These masks can be used in post-processing to select one or more materials. The masks will be correctly anti-aliased, taking into account motion blur and DOF.

Vertex Attributes

Users can apply vertex colors or other vertex attributes directly in Octane while rendering materials. “Octane will load and interpolate automatically both real numbers and colors over the triangles in the scene, and provide them directly to your OSL shaders.”

NVLink on consumer GPUs: RTX 2080 Ti and RTX 208

NVLink gives users the ability to effectively double GPU VRAM by combining two cards into one pool of fast shared (not mirrored) memory. “NVLink will currently only work with 2 cards, which either need to be both Quadros, or RTX cards.”

You can learn more about the newest version here.

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Comments 2

  • Gav

    ?

    0

    Gav

    ·5 years ago·
  • Gav

    2018.1? But it's 2019 for fuck sakes!

    0

    Gav

    ·5 years ago·

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