Paid Tutorial on Believable Cinematic Lighting
Subscribe:  iCal  |  Google Calendar
Cologne DE   18, Aug — 20, Aug
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Latest comments
by Antonii
2 hours ago

Hi from Ukraine :) Thanks for good pack with affordable price.

by puka
8 hours ago

Your feedback helps me a lot, A very meaningful event, I hope everything will go well happy wheels

by liki
8 hours ago

The article is very useful for us, please update every day candy crush soda

Paid Tutorial on Believable Cinematic Lighting
6 August, 2019

Jama Jurabaev released a new tutorial pack that will help you achieve believable cinematic lighting.

You scenes might involve tons of light sources, so your render time goes up and it becomes very difficult to make any big changes and experiment with your lighting — that’s when it gets challenging.

The artist developed a technique that allows artists to be less technical with their lighting and as a result, be more creative.

Jurabaev used Octane renderer for these examples, but please note that this technique can also be applied in any other 3D tool.


  • 2 hours of video tutorials
  • Octane set-up scenes
  • JPG files

Topics covered:

  • Introduction
  • What makes lighting cinematic?
  • Setting up cinematic light in Octane Standalone
  • Realistic lighting vs creative lighting with textures
  • How far do you need to push your renders
  • Paintover demo  (time-lapsed)


  • Octane Standalone

You can learn more and get the pack for $30+ here.

Textile and Armor by Nicolas Swijngedau are packs with 10 Nanomesh brushes each all contained within one multi-mesh brush and low poly meshes.

Check the full description

Contact Nicolas Swijngedau

Leave a Reply

Related articles