this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Learn how to create a game ready stylized treasure chest asset with a new 4-hour guide by Tobias Koepp. The 15-part tutorial covers the modeling, sculpting and texturing of a treasure chest in great depth. The artist will also show you some of his UV and retopologizing workflow in 3D-Coat and baking in Marmoset 3.
This is an advanced tutorial and requires basic modeling, UVing, sculpting and texturing knowledge. A basic knowledge of the navigation of the following projects is prefered: Maya, Zbrush, Substance Painter 3D Coat and Marmoset 3 are optional but needed for the entire tutorial.
Advanced users can start with video 09 and jump right into Substance Painter with the model and Textures provided.