PBR Game Asset Tutorial - Treasure Chest
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Latest comments
by Don\'tLookAtMeI\'mBusy
3 hours ago

I would love to run Mobile Photoshop with Sculptris and Moi3D on my Surface Pro

by Don\'tLookAtMeI\'mBusy
3 hours ago

I'm sure it's spelled iTubs

by sipon
6 hours ago

Too bad I work 95% of texturing on SP now...

PBR Game Asset Tutorial - Treasure Chest
27 September, 2017

Learn how to create a game ready stylized treasure chest asset with a new 4-hour guide by Tobias Koepp. The 15-part tutorial covers the modeling, sculpting and texturing of a treasure chest in great depth. The artist will also show you some of his UV and retopologizing workflow in 3D-Coat and baking in Marmoset 3.

This is an advanced tutorial and requires basic modeling, UVing, sculpting and texturing knowledge. A basic knowledge of the navigation of the following projects is prefered: Maya, Zbrush, Substance Painter 3D Coat and Marmoset 3 are optional but needed for the entire tutorial.

Advanced users can start with video 09 and jump right into Substance Painter with the model and Textures provided.

Tobias Koepp 

Buy the guide for $12

Source: Cubebrush

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