your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?
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Pixar, one of the best animation studios, has presented a free texture library that includes 130 repeating textures. The textures have been used for the creation of our beloved films, so you just can’t miss this pack.
- 18 Clouds
- 12 Coverings
- 8 Marble
- 3 Flowers
- 8 Frames
- 11 Arbitrary
- 11 Millmetals
- 13 Papers
- 4 Tiles
- 5 Waters
- And more … Macbeth charts, Color Bars, glitter, etc.
The free set from the legendary animation studio includes 16-bit bump (roughness) and normal maps.
The creators have even shared a suggested shading network to help you get started:
We are using the pxrRoundCube to make the texture tileable and then distributing this placement node across Multiple PxrMultiTexture nodes (diffuse, normal and roughness), which will give us the most options for seamlessly tiling our textures.