That is really a great thing for us all. http://fewhacks.com/
I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.
That was extremely helpful! Thank you!
Pixar, one of the best animation studios, has presented a free texture library that includes 130 repeating textures. The textures have been used for the creation of our beloved films, so you just can’t miss this pack.
- 18 Clouds
- 12 Coverings
- 8 Marble
- 3 Flowers
- 8 Frames
- 11 Arbitrary
- 11 Millmetals
- 13 Papers
- 4 Tiles
- 5 Waters
- And more … Macbeth charts, Color Bars, glitter, etc.
The free set from the legendary animation studio includes 16-bit bump (roughness) and normal maps.
The creators have even shared a suggested shading network to help you get started:
We are using the pxrRoundCube to make the texture tileable and then distributing this placement node across Multiple PxrMultiTexture nodes (diffuse, normal and roughness), which will give us the most options for seamlessly tiling our textures.