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Latest comments
by Vilaskis
3 hours ago

Thank you Richard. If I find some more ways to improvise for optimization, then I'll tell you definitely

by janelle
3 hours ago

would love to see the substance graph.

by Richard
5 hours ago

The visual shader system will be great for modular asset pack makers. You see some incredibly high quality modular asset packs on the Unreal store, whilst the ones for Unity are so-so, which I think is down to the ease of creating shaders on Unreal vs Unity. Alternatively you have to make your shaders in something like Uber Shader system which immediately splits your customer base.

Great little tool, which can help you convert any image into an old-school sprite.

20 February, 2018

456 views
Artist and designer Christopher Ortiz discussed with 80.lv the creation of the fantastic cyberpunk bartender action VA-11 HALL-A.

12 January, 2018

1122 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

1769 views
Mark Knight gave a detailed breakdown of the complex animation he created in Hexels.

6 December, 2017

1360 views
IAMAG is running a Kickstarter campaign, trying to fund an edition of a high-quality art book of digital art.

5 December, 2017

900 views