PlayRaven is hiring for a number of positions
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Latest comments
by khiree.taylan
46 min ago

is this project showed on android mobile phone or super pc??

by eizenhorn91@mail.ru
11 hours ago

Angelin, it is NOT HD Render Pipeline, it is legacy Unity render path.

by Tristan
23 hours ago

Hi how long have you been making 3D art and models i have started this year and you work is great I have learned a lot but no where near your knowledge Do you have any suggestions or tips to speed up my workflow and quality. I am also working on a game in ue4 with 2 other people which is going to be a long project and do you have any recommendations on performance and quality Would greatly appreciate it Thanks

PlayRaven is hiring for a number of positions
10 February, 2017
News
Finnish mobile games developer PlayRaven is looking for several specialists to join the team. The studio is said to be working on a top secret new project based on a well-known game IP.

Here are the offers:

  • Senior Game Artist
  • Senior F2P Designer
  • Backend Developer
  • Game Artist
  • Development Director
  • Game Programmer
  • Senior Game Programmer

PlayRaven is known for strategy titles like Spymaster and Robocide. As of this moment the company consists of 22 employees from Remedy Entertainment, Rockstar Games, Supecell, Wooga and Unity.

PlayRaven needs around 30 to 40 members by the end of the year.

People here have been working in games for a while, they’re experienced and believe in carving their own way to a successful product through new ideas, and also have the sheer determination to understand and adapt to a new, increasingly popular games market. And they want the control that PlayRaven gives them to achieve this goal.

Director of Marketing and Business Development Robin Squire

What can you expect from the studio? To begin with, PlayRaven supports a relaxed, open environment.

Our passion for diehard innovation is also the basis of our company culture at PlayRaven.

There’s a lot of communication between games teams, learning from one another, playing each other’s prototypes, sharing feedback on each other’s projects and so on. Helsinki as a whole is quite transparent and has a strong development scene, which is something that international members of our team tend to really value.

Director of Marketing and Business Development Robin Squire

Interested? Then visit the studio’s website to apply for a position

Source: Pocket Gamer

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