Polybrush 1.5 Released
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Latest comments
by Koenker-Master
10 hours ago

What a shame EA! Fuck off, i go to steam :-)

by serkan_buldan@yahoo.com
13 hours ago

Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.

by cemtezcan@gmail.com
14 hours ago

@derjyn@gmail.com Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.

Polybrush 1.5 Released
24 January, 2017
News
Arseniy Korablev has presented v 1.5 of Polybrush. The tool now has an updated interface and no problems with UI scaling on high resolution screens.

Bones became a mode, so there are two of them now: by points (bones) and drawing (the usual one). The new mode is said to be working great with precise forms. 

Polybrush 1.5 also has a couple of new tools:

  • ‘Surface’ tool to create a surface between the bones. You can adjust the thickness,  smoothing, add waves. Useful to make machinery surfaces or cloth.
  • ‘Pipes’ tool to create pipes, armature, frames etc. Replaces bones to smooth pipes with any section. Automatically creates the necessary compound on branches.

Users of older versions get this update for free. Or you can try a free version for 90 days and then buy Polybrush for $20 per year.

Source: Polybrush

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