What a shame EA! Fuck off, i go to steam :-)
Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.
@firstname.lastname@example.org Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.
Polybrush is a new 3D editor created for artists. The main thing here is the approach to the creation of 3D models as a drawing. Artists can just draw the model strokes, which are hanging in space. 3D brushes may have any form and even be composed of several objects. The way they change trajectory, deformation and color depends on the tablet’s pen pressure. Artists can select several parameters and use objects inside brush to create a huge library of brushes. More than a hundred brushes are already available in Polybrush full edition.
There are also brushes for sculpting, voxel tools and some quite unusual tools for every task. Concepts and models, created in Polybrush, and even brushes stored in .OBJ files are supported by most 3D editors. The software was written by Arseniy Korablev in two and a half years.
You can download installer or portable version as an archive.
The developer calls his software a three-dimensional Photoshop.