Polygonflow shared a preview of their brand-new toolkit.
The Polygonflow team (you can learn more about the company here) presented GraphN, their visual coding tool with an artistic approach to node-based tool creation. The new toolkit will allow developers and artists to create tools in Maya, Blender, Unreal Engine, and 3DS Max.
"The idea behind GraphN is simple: any workflow bottleneck you have can be automated, and GraphN helps you do just that without having to spend months learning to code," wrote the team.
You can follow this link to sign up for the beta test. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, latest news, awesome artworks, and more.