Practical Tips for VFX Artists
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There's a reason why it's called a Beta ... or Release Candidate, but yeah, go blender community!

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Practical Tips for VFX Artists
25 April, 2019

Looking for practical tips on VFX? Harry Alisavakis asked fellow artists on Twitter for some help and he got a lot of answers.

It all started with one tweet:

First, here are three great points from Rody Muijrers‏:

 came up with a simple, yet excellent advice: try using different sprites, sizes, timing, and starting rotation to add variety.

For example, check out this smoke texture below:

There’s also a great source with tons of tips shared by Strook. You can find it here

You can find the thread with a number of other tips here. Make sure to share other tips in the comments below.

P.S. Preview art by Nadir Khabibullin

Cartoon Water Shader by Adam Homoki is a fascinating highly stylized water material and a river tool with many features including buoyancy, caustic effect, refraction, water depth and more.

Any future updates are included and will be available for download in case they are released.

See the full description

Contact Adam Homoki

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