Preparing Game Assets with InstaLOD
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

Very interesting! Thank you Valery for such a useful review of your work!

I found your blog to be very informative. I am very happy to read your blog it's very useful to me.https://www.lifetimeheritagefilms.com/

by Tomasz Wikliński
10 hours ago

Great stuff. And many thanks for those tuts by Jason! They helped me a lot.

Preparing Game Assets with InstaLOD
23 October, 2017
News

Michael Pavlovich has shared a set of videos that shows a way of using InstaLOD to create quick, precise, shippable game assets from various high-resolution sources. The guides will help you get your assets into game engines as fast as possible with good topology, UV’s, maps, smoothing groups. Don’t want to spend days on that stuff? Here’s all you need to know about InstaLOD. 

Here are the guides:

Make sure to check out other guides by Michael here

Source: YouTube
Comments

1
Leave a Reply

avatar
1 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
1 Comment authors
Arty McLabin Recent comment authors
Arty McLabin
Guest
Arty McLabin

too bad instaLOD costs 24k$/year