Procedural Generators in Doom Eternal

Ben Wilson shared a look at top-notch procedural generators created during the production of Doom Eternal.

The artist has recently a look at some of the work he did on DOOM Eternal. He presented a set of concrete generators that mix scan data and proceduralism for flexibility and a natural look. "The set was designed to work together interchangeably to augment and layer existing textures in an effort to better fit their environment. I also authored a number of the materials, mostly trim sheets, designed to blend together in a set," wrote the artist.

Make sure to check out the original post here with more examples. 

Published 08 July 2020
Arti Sergeev
Business Head