Vinícius Cortez has released his procedural hair generator created in Substance.
A Substance Material I’ve done to save some work on Hairs! Available on Gumroad. Special thanks to Junior Guerhard for the awesome Hair Mesh.
Import it into Game Engines that support Substance from Allegorithmic.
Or export the maps using Substance Player (free).
The pack includes a .sbsar file (no 3D mesh).