Procedural Substances from Game Textures
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Oh shit!

by S.K.O
7 hours ago

VUE without competition

by John
7 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Procedural Substances from Game Textures
28 April, 2017
News
Game Textures has recently updated its vast library with 150 new material substances.

All the materials are tillable, tweakable and could be used in games, scenes, or just to test some stuff. Mostly the artists are to choose from a variety of various tiles with some very pretty geometry. There are clean materials, which will work in architectural visualization, but there are also nice cracked textures for your post-apocalyptic projects.

Check the full list here at Game Textures.

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Toby Conklin Recent comment authors
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Toby Conklin

Not surprising. These guys have been absolutely killing it for years. Their service has been absolutely impeccable from their products to their chat support (shoutout to Mikey). I havent had to make a material in years because theyve always had my back.