Props For Retro Eighties
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7, Mar — 12, Jun
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Latest comments
by Lincoln Hughes
50 min ago

Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)

by Tudor Whiteley
3 hours ago

Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor

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12 hours ago

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Props For Retro Eighties
9 January, 2018
News

Have a look at a huge pack of assets, maps, materials, blueprints, and effects for the creation of retro scenes. The set was created by Dekogon Studios for realistic AAA quality visuals, style, and budget.

Features:

  • 60 Meshes
  • Most assets with moveable parts come in both individual pieces and whole clumped assets for ease of use
  • Most assets with transparency come with an alternative version without transparency
  • High quality texture sets 2048 pixels+
  • Master material set up that control the majority of all props and models
  • Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
  • Retro Cinematic Post Process and Look Up Table
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully enclosed models and detailed from all sides
  • Less than 60 cents a mesh!

Texture Sizes:

2048 [67] 1024 [8] 512 [9] 256 [1] 128 [3]

Scaled to Epic skeleton: Yes

Collision: Yes/automatically generated

Vertex Count: 71858 total meshes

Get the pack for $33.99

Source: Cubebrush
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1 Comment on "Props For Retro Eighties"

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cmc444@gmail.com
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cmc444@gmail.com

Thanks for the callout guys <3

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