Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
Bethesda has finally started accepted requests for the closed beta test of the next Quake game and showed a new neat trailer.
Quake and Quake 3 especially hold a spacial place in my heart. It was one of the last true hardcore online FPS, that sort of will forever stay a part of my early years. It’s great to finally see this game being remade by id Software and Bethesda. You can get your chance to play the new title if you sign up at the official website.
The game sort of stays true to its original vision. The action is frantic, the characters are all ‘death metal’ and the level design is very vertical. It’s kind of hard to figure it all out, but it’s definitely interesting for us to check out how the environment art and level design teams worked on this beauty.