Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
What is the best way to gather references? What tools do you use? Warren Marshall, a freelance artist specializing in environment and prop art, for both the Unreal and Unity game engines, has shared a new video that shows a great way to gather references with the help of Photoshop.
Let’s talk about artboards in Photoshop and how you can use them to not only gather reference images but also present and organize them. Great for creating mood boards as well!
Follow Warrent on Instagram for art-related updates and announcements.
What is more, you can check out his products on Gumroad page.