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Excellent overview of unreal Ray-Tracing stuff, thank you! Any chance you can add the scene to the asset pack?
So what's exactly the advantage? good would be a direct comparison to known renderers
Quixel Bridge 2019.2 is here and this time it is focused on propelling new industry formats and workflows.
“Do keep in mind that beyond this update’s Megascans-driven workflow, Bridge allows you to import Mixer surfaces (in Mixer, go to File > Export to Library) and even your own custom-made assets as well (in Bridge, go to File > Import File — or drag and drop your files or folders right on the library),” noted the team.
The team announced that the tool now supports Pixar’s USD (Universal Scene Description) format early in its lifecycle. The format was created to unify all modern offline and real-time workflows, giving the ability to send any given scene back and forth between multiple applications and/or renderers. It is currently being used in almost all VFX productions.
Bridge 2019.2 is said to add support for USD and improve the 2019.1 implementation of Apple’s USDZ, a custom iteration of Pixar’s format.
Hard-Surface Height/Alpha Vol.1 by Jonas Ronnegard is a Sci-Fi brush and alpha set for Substance Painter, ZBrush, Quixel DDO and more. There are 325 brushes and height/alpha maps, all 2048×2048 16bit in tiff and jpeg as well as ABR Photoshop Brushes. 2 Video Tutorials are included.