for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Josh Powers from Quixel recorded a short video, giving a detailed analysis of two popular real-time game engines.
The artist took a little trip into both engines by building an environment using Quixel Megascans in each. He looked at the differences and similarities between Unity and Unreal to help you make an informed decision.