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You wait until AI is fully implemented. Sound advice anyone? Learn a second profession or become a generalist and you might be working in the future. There is no way to stop AI. It will devour the system. Good Luck
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Josh Powers from Quixel recorded a short video, giving a detailed analysis of two popular real-time game engines.
The artist took a little trip into both engines by building an environment using Quixel Megascans in each. He looked at the differences and similarities between Unity and Unreal to help you make an informed decision.