Quixel Guide: Realistic Moss with Megascans in Redshift
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Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.

Quixel Guide: Realistic Moss with Megascans in Redshift
16 August, 2017

Quixel has shared a new tutorial with Dan Woje going over the process of using Megascans atlases with Forest Pack to create realistic moss using Redshift for rendering.

Discussed topics:

  • How to make moss card quickly in Zbrush
  • How to setup a basic scattering system in Itoo’s Forest Pack
  • How to build up layers of moss with some tips and tricks using the scans as scatter objects

Scripts used:

Source: Quixel

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