Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Check out a video guide from Quixel, featuring Georgian Avasilcutei sharing his workflow with DDO Painter while texturing his latest character. This 1,5-hour tutorial will teach the nitty gritty of high-quality texturing in Quixel Suite 2.
Here are the final renders:
And some close-ups:
You can find more artist’s works here.