Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Teddy Bergsman from Quixel has just announced a new patch for Quixel Suite 2 set of tools. The update opens more opportunities to collaborate with Megascans.
Please note, that this is a pre-release patch. Here are some of the updates in the new version:
- Clickable “M” button, leading you to megascans.se where you can log in with your free 1 month Freelancer subscription including 50 points + Megascans Studio and Bridge
- A one-click Megascans importer, for extracting downloaded zips straight into your DDO material library
- 10 extra Megascans materials pre-added to the DDO material library
- Tons of fixes and optimizations