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AMD has presented Radeon ProRender for Blender 2.0, the latest version of the Blender edition of its free physically accurate GPU renderer which happens to be in open beta. The update is said to rewrite the plugin to support Blender 2.80, and add AMD’s new AI-driven denoising system, adaptive sampling, and support for rendering hair.
ProRender now supports the most commonly used Blender shader nodes, like the Principled shader, but its own render nodes are still available expert-level setups.
The team has also update viewport and final rendering performance. There’s also a new AI-driven render denoising system to supplement AMD’s existing GPU denoising technology.
What is more, it adds support for adaptive sampling, focusing computational effort on the noisiest parts of a render.
You can find the full breakdown here.
Smudges Pack by Emil Skriver is a set of high-quality 4K 16-bit textures. In 3D software, the textures are very powerful when used as material masks or as gloss, normal/bump or metallic variation. In that way, the textures will add definition to your materials that react in a realistic way.