Hurry up and get it on the store - I need it for a project ;-)
All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(
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iToo Software has revealed RailClone 3.2, an update that adds compatibility with Arnold, V-Ray Next and 3DS Max 2019 and a number of other new features. Let’s study the newest version.
RailClone 3.2 is a compatibility update to support the most recent version of 3ds Max, V-Ray and Arnold – Autodesk’s powerful new renderer, included in 3ds Max from version 2018 and above.
In addition, we’ve taken the opportunity to include in some additional updates to make RailClone even more powerful and add extra options requested by artists to create amazing parametric models.
Thanks to the latest release, you can now use beveled corners with adaptive and count mode, sync random values between generators, use the sub-spline count in expressions, apply modifiers to nested RailClone objects, populate supermarkets with a new library and more
As usual, a Lite version of this release is freely available to download and use commercially.
Compatible with (nearly) everything!
RailClone 3.2 adds support for V-Ray Next, so you can take advantage of Chaos Group’s latest and greatest renderer. Enjoy speed improvements of up to 25%, use the new GPU architecture with its promise of doubling the speed of your GPU rendering, take advantage of the new adaptive dome light and much much more.
For the first time, RailClone is now also compatible with Arnold, Autodesk’s replacement for Mental Ray that was first included with Max 2018. Not only does Arnold support instancing with RailClone and most of the main features, it also supports RailClone Colour, a new map type introduced in version 3 that enables you to randomise and tint bitmaps per-segment, or even match colours on a surface.
We’re delighted to announce that the recently released Corona 2.0 also supports RailClone 3.2 so you can take advantage of its fabulous new bokeh controls, scatter CoronaVolumeGrid objects, and take advantage of its many performance improvements.
And don’t forget, in addition to these great renderers, RailClone also supports Datasmith, Mental Ray, and Thea plus nearly any renderer on the planet via RailClone tools. Check out the requirements page for full compatibility information.
Harmonised input names
Creating models with RailClone is simple when you understand the underlying principles. Internally, the A2S (two dimensional) array generator is calculated by stacking multiple L1S (one dimensional) arrays on top of one another – to form rows.
To help artists to understand the connection between the two generators, the A2S generator’s inputs have been renamed. From this release onwards, the A2S generator’s Left inputs are renamed to Start, and Right inputs have been renamed End.
This release sees the addition of a new library containing food products that can be used to quickly populate shop and supermarket shelves. RailClone now includes a growing library of nearly 400 styles in 30 categories, with more planned for release soon!
In addition, we have included several new Macros that you can use to create your own similar styles in a quick and easy fashion. Just add the geometry and you’re good to go!
To accompany RailClone 3.2’s Arnold support, we have created Arnold materials for every preset. If you are using Arnold, this will be detected automatically and the correct materials will be used. Alternatively, you can force Arnold materials to load by selecting them from the drop-down list.
Use Bevelled Corners with Adaptive and Scale mode
RailClone can distribute default segments along paths using one of four modes. In the default Tiling mode, geometry is simply repeated and the final segment is sliced to ensure a perfect fit with the underlying path.
Sometimes though, you don’t want to slice geometry. The remaining modes allow you to use only whole segments. For example, using Scale mode you can stretch geometry between the start and end of a spline or between intermediary segments. Ideal where you need to recreate a sweep effect
For repeated geometry, Adaptive mode intelligently adds additional segments and scales them all equally to fill the available space. No geometry is sliced for optimal instancing and you’ll never see half a segment or encounter an unwanted open edge.
Finally, you can take control and specify the exact number of segments to be cloned along a path section using Count mode.
The last two modes are incredibly useful, but always had a limitation: it wasn’t possible to use them in conjunction with beveled corners.
Thanks to RailClone 3.2, we’re happy to announce that this restriction has been removed and beveled corners can now be used with all 4 default modes!
The random number node gives you a lot of choices on when to create a new value. Pick from per spline, per section, per Y row, per segment and more.
But what if you want randomised values to be the same between generators? Until now that wasn’t possible, but in RailClone 3.2 we’ve added the ability to synchronise randomised values between generators. This makes it much easier to split a style between multiple generators to create more sophisticated styles
You can learn more about the latest update here.